The team have decided that rescuing Pipluck is their top priority, so off they head to the Mages guild, half formed plan in tow. Will Zildin be a persuasive subsititute for the recently deceased Mudras? Will Grim manage to learn some new spells?

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    Rolling with the Regulars, RPG, Role Playing Game, D&D, 5e, Dungeons & Dragons, Mosaic Gaming Network, Roleplay, DnD, 5ed, Podcast
    • Type: Original
    • 87 bpm
    • Key: Am
    • © All rights reserved
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