Used AudioMulch (Bass plugin, Korg virtual synths) to design and record each of the three stems (a beat, a drone and a melody).

These were then loaded into Ableton Live. The melodic riff is aggressively panned for the first 30 seconds. The beat starts to go errant at 30 seconds. Then the drone is run through a pingpong delay for the final 30 seconds.

Creative Commons license. Feel free to remix (with attribution).

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Disquiet Junto Project 0088: 3D

This week’s project focuses on the spatial aspect of sound. The instructions are as follows: 

Part 1: Your track will consist of three simultaneous segments: a drone, a beat, and a melodic fragment. 

Part 2: Each of those three segments will repeat consistently for the length of the finished track. 

Part 3: The only thing that will change is that you will manipulate them to simulate three-dimensional motion for someone listening to the track on headphones. You can do this by using stereo effects, volume shifts, filters, or any other technological means. 

Part 4: Your track will last one minute and thirty seconds. For the first 30 seconds, the drone and the beat will remain consistent, but the melodic fragment will move around in 3D. For the second 30 seconds, only the beat will move around, and for the final 30 seconds, only the drone will move around.

Deadline: Monday, September 9, 2013, at 11:59pm wherever you are.

Length: Your track should have a duration of one minute and thirty seconds.

Title/Tag: Include the term “disquiet0088-3d” in the title of your track, and as a tag for your track.

More on this 88th Disquiet Junto project, which explores 3D sound, at:
disquiet.com/2013/09/05/disquiet0088-3d

More details on the Disquiet Junto at:
soundcloud.com/groups/disquiet-junto

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