"CQNZED" is based on one sequence that triggers various analogue sound sources. CQNZED evolves slowly while irregular triggers try to change the sense of the sequence: this track is a try out for upcoming projects.

Recorded: May 2 2017
Released: May 2 2017

Recorded as a stereo track & sound engineering done on the Console 1 by Softube (SSL 4000 emulation).

Softube:
softube.com

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SONICriderSTUDIO:
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Softube Console 1 setting (SSL SL 4000 E):

General:

  • Used Console 1 for tighten up the low end, shape the dynamic, cut some mid frequencies that glued together to much, compressed all a bit to get a consequent overal volume.

INPUT

High cut = OFF
Low cut = 24 Hz
Input gain = 0 dB

DYNAMIC SHAPE

Gate = OFF
Hard gate = N.A.
Gate release = N.A.
Sustain = 2,3 dB
Punch = 1.1 dB

EQUALIZER

Low type = Bell
Low frequency = 146 Hz
Low gain = -1,5 dB

Low mid EQ = 3.0
Low mid Freq = 1.22 kHz
Low mid gain = -15,5

Low high EQ = 2.9
Low high Freq = 3.0 kHz
Low high gain = -2,2

High type = Bell
High frequency = 8.0 kHz
High gain = 1,1 dB

COMPRESSOR

Ratio = 4.9
Parallel = 34%
Attack = 11,1 ms
Release = 0,55 s
Treshold = -2,1 dB

OUTPUT

Signal path = Dynamic shape --> Equalizer --> Compressor
Drive = 5.0
Character = 3.4
Pan = R + 47
Volume = 8.6 db

Cheers, Jurgen

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