human music, what we've intercepted, is very slow so one of the challenges of representation is making it comprehensible and interesting while retaining a sense of authenticity. this piece has been slowed to a mean of 999bpm and drops interminably to 354bpm for a long moment, bear with this, reflect on primitivity: humans still believe that speed of conscious thought and speed of music are commensurate. worse, they believe that sub-conscious (embodied-)emotion should be represented by further slowing when of course intensity is better represented by quickening gradients. likewise, they waste resources making instruments that actually produce sound waves, despite attaining tech that recreates this efficiently. almost no environmental sounds are used to create music. (we do have to remember that this is their first cycle before pre-civ so of course they'll be likely resistant to change.) randomized earth sounds have been used (synthesized alarm/didgeridoo/motorcycle/pool balls) with a 7 point vibration delineation system. as usual environmental/resynthesized sounds were reverse engineered to recreate their rudimentary software.

(random freesound samples in protoplasm. i felt like assuming!)
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llllllll.co/t/disquiet-junto-p...opernican-music
Disquiet Junto Project 0373: Copernican Music
The Assignment: Record a piece of music intended for an alien species.

This week’s project was made as a proposition by the artist Jonathon Keats:

Step 1: Compose a work of music for sentient beings elsewhere in the universe. Aside from sentience, assume nothing about your audience culturally or cognitively. Make a connection by modulating frequency and amplitude over time.

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    Electronic, alien, disquiet0373
    • 158 bpm
    • Key: Bm
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