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	<title><![CDATA[MidiRian]]></title>
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	<description><![CDATA[]]></description>
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	<itunes:name><![CDATA[MidiRian]]></itunes:name>
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        <item>
            <title><![CDATA[Theme Hospital - Atlantis]]></title>
            <link>https://hearthis.at/midirian/theme-hospital-atlantis/</link>
            <itunes:author><![CDATA[MidiRian]]></itunes:author>
            <description><![CDATA[Theme Hospital - Atlantis<br />
Theme Hospital is a business simulation game developed by Bullfrog Productions and published by Electronic Arts in 1997, in which the player designs and operates a hospital. Like most of Bullfrog's games, Theme Hospital is permeated by an eccentric sense of humour. The game is the thematic successor to Theme Park, a game also produced by Bullfrog. The game was a massive commercial success, selling over 4 million copies worldwide.<br />
<br />
game: Theme Hospital<br />
en.wikipedia.org/wiki/Theme_Hospital<br />
<br />
composer(s): Tony Cox, Russell Shaw<br />
en.wikipedia.org/wiki/Russell_Shaw_(composer)]]></description>
            <googleplay:description><![CDATA[Theme Hospital - Atlantis<br />
Theme Hospital is a business simulation game developed by Bullfrog Productions and published by Electronic Arts in 1997, in which the player designs and operates a hospital. Like most of Bullfrog's games, Theme Hospital is permeated by an eccentric sense of humour. The game is the thematic successor to Theme Park, a game also produced by Bullfrog. The game was a massive commercial success, selling over 4 million copies worldwide.<br />
<br />
game: Theme Hospital<br />
en.wikipedia.org/wiki/Theme_Hospital<br />
<br />
composer(s): Tony Cox, Russell Shaw<br />
en.wikipedia.org/wiki/Russell_Shaw_(composer)]]></googleplay:description>
            <itunes:summary><![CDATA[Theme Hospital - Atlantis
Theme Hospital is a business simulation game developed by Bullfrog Productions and published by Electronic Arts in 1997, in which the player designs and operates a hospital. Like most of Bullfrog's games, Theme Hospital is permeated by an eccentric sense of humour. The game is the thematic successor to Theme Park, a game also produced by Bullfrog. The game was a massive commercial success, selling over 4 million copies worldwide.

game: Theme Hospital
en.wikipedia.org/wiki/Theme_Hospital

composer(s): Tony Cox, Russell Shaw
en.wikipedia.org/wiki/Russell_Shaw_(composer)]]></itunes:summary>
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                <pubDate>Thu, 19 Nov 2015 21:26:14 +0100</pubDate>
                
                <atom:updated>2015-11-19T21:26:14+01:00</atom:updated>
                
            
            
            <itunes:duration>3:25</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Jazz Jackrabbit 2 - Jazz Castle]]></title>
            <link>https://hearthis.at/midirian/jazz-jackrabbit-2-jazz-castle/</link>
            <itunes:author><![CDATA[MidiRian]]></itunes:author>
            <description><![CDATA[Jazz Jackrabbit 2 - Jazz Castle<br />
<br />
Jazz Jackrabbit 2 is a platform game produced by Epic MegaGames, now known as Epic Games. It was accidentally confirmed by Arjan Brussee in 1994 [2] and released in 1998 for PCs running Windows, and later for Macintosh computers. Like the prequel, Jazz Jackrabbit, Jazz Jackrabbit 2 is a side-scrolling platform game but features additionally multiplayer options, including the ability to play over a LAN or the Internet.<br />
<br />
game: Jazz Jackrabbit 2 (Gathering, 1998, WIN)<br />
en.wikipedia.org/wiki/Jazz_Jackrabbit_2<br />
<br />
composer: Alexander Brandon<br />
en.wikipedia.org/wiki/Alexander_Brandon]]></description>
            <googleplay:description><![CDATA[Jazz Jackrabbit 2 - Jazz Castle<br />
<br />
Jazz Jackrabbit 2 is a platform game produced by Epic MegaGames, now known as Epic Games. It was accidentally confirmed by Arjan Brussee in 1994 [2] and released in 1998 for PCs running Windows, and later for Macintosh computers. Like the prequel, Jazz Jackrabbit, Jazz Jackrabbit 2 is a side-scrolling platform game but features additionally multiplayer options, including the ability to play over a LAN or the Internet.<br />
<br />
game: Jazz Jackrabbit 2 (Gathering, 1998, WIN)<br />
en.wikipedia.org/wiki/Jazz_Jackrabbit_2<br />
<br />
composer: Alexander Brandon<br />
en.wikipedia.org/wiki/Alexander_Brandon]]></googleplay:description>
            <itunes:summary><![CDATA[Jazz Jackrabbit 2 - Jazz Castle

Jazz Jackrabbit 2 is a platform game produced by Epic MegaGames, now known as Epic Games. It was accidentally confirmed by Arjan Brussee in 1994 [2] and released in 1998 for PCs running Windows, and later for Macintosh computers. Like the prequel, Jazz Jackrabbit, Jazz Jackrabbit 2 is a side-scrolling platform game but features additionally multiplayer options, including the ability to play over a LAN or the Internet.

game: Jazz Jackrabbit 2 (Gathering, 1998, WIN)
en.wikipedia.org/wiki/Jazz_Jackrabbit_2

composer: Alexander Brandon
en.wikipedia.org/wiki/Alexander_Brandon]]></itunes:summary>
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                <pubDate>Tue, 17 Nov 2015 12:56:36 +0100</pubDate>
                
                <atom:updated>2015-11-17T12:56:36+01:00</atom:updated>
                
            
            
            <itunes:duration>5:19</itunes:duration>
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