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	<title><![CDATA[Amplitude Problem]]></title>
	<link>https://hearthis.at/7rhr2tck/</link>
	<language>en-EN</language>
	<copyright><![CDATA[]]></copyright>
	<itunes:subtitle><![CDATA[Podcast of Amplitude Problem]]></itunes:subtitle>
	<itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
	<googleplay:author><![CDATA[Amplitude Problem]]></googleplay:author>
	<itunes:summary><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></itunes:summary>
	<googleplay:description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></googleplay:description>
	<description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></description>
	<itunes:owner>
	<itunes:name><![CDATA[Amplitude Problem]]></itunes:name>
	<itunes:email>contact@hearthis.at</itunes:email>
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    <googleplay:owner>contact@hearthis.at</googleplay:owner>
	<image>
      <link>https://hearthis.at/7rhr2tck/</link>
      <title>Amplitude Problem</title>
      <url>https://img.hearthis.at/3/4/3/_/uploads/13050/image_user/w1400_h1400_q70_ptrue_v2_----cropped_1485934343.jpg</url>
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	<category><![CDATA[Sounds]]></category>
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	<itunes:keywords><![CDATA[]]></itunes:keywords>
	
	
        <item>
            <title><![CDATA[Scorching Zephyr]]></title>
            <link>https://hearthis.at/7rhr2tck/scorching-zephyr/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Amplitude Problem's contribution to Collision Theory, a RadioSEGA production in support of Special Effect: http://www.specialeffect.org.uk/<br />
<br />
https://radiosega.bandcamp.com/album/radiosega-presents-collision-theory-charity-album<br />
<br />
A brand new compilation of arrangements of SEGA tunes from around the community, RadioSEGA Presents: Collision Theory brings a fresh idea to the table. All 12 musicians had to come up with a way of mashing together two source tunes from different SEGA games. The final result is an epic journey through SEGA's catalogue filled with retro vibes and blue skies bliss.<br />
<br />
Original SEGA songs by Hiroshi Kawaguchi and You Takada.<br />
<br />
For the first two months, download the album for a price of your choosing and support Special Effect, a charity focused on helping people with disabilities to enjoy video games.<br />
<br />
Passing Breeze and Wilderness were originally composed by Hiroshi Kawaguchi and You Takada, respectively.]]></description>
            <googleplay:description><![CDATA[Amplitude Problem's contribution to Collision Theory, a RadioSEGA production in support of Special Effect: http://www.specialeffect.org.uk/<br />
<br />
https://radiosega.bandcamp.com/album/radiosega-presents-collision-theory-charity-album<br />
<br />
A brand new compilation of arrangements of SEGA tunes from around the community, RadioSEGA Presents: Collision Theory brings a fresh idea to the table. All 12 musicians had to come up with a way of mashing together two source tunes from different SEGA games. The final result is an epic journey through SEGA's catalogue filled with retro vibes and blue skies bliss.<br />
<br />
Original SEGA songs by Hiroshi Kawaguchi and You Takada.<br />
<br />
For the first two months, download the album for a price of your choosing and support Special Effect, a charity focused on helping people with disabilities to enjoy video games.<br />
<br />
Passing Breeze and Wilderness were originally composed by Hiroshi Kawaguchi and You Takada, respectively.]]></googleplay:description>
            <itunes:summary><![CDATA[Amplitude Problem's contribution to Collision Theory, a RadioSEGA production in support of Special Effect: http://www.specialeffect.org.uk/

https://radiosega.bandcamp.com/album/radiosega-presents-collision-theory-charity-album

A brand new compilation of arrangements of SEGA tunes from around the community, RadioSEGA Presents: Collision Theory brings a fresh idea to the table. All 12 musicians had to come up with a way of mashing together two source tunes from different SEGA games. The final result is an epic journey through SEGA's catalogue filled with retro vibes and blue skies bliss.

Original SEGA songs by Hiroshi Kawaguchi and You Takada.

For the first two months, download the album for a price of your choosing and support Special Effect, a charity focused on helping people with disabilities to enjoy video games.

Passing Breeze and Wilderness were originally composed by Hiroshi Kawaguchi and You Takada, respectively.]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/0/8/6/_/uploads/13050/image_track/1575943/w1400_h1400_q70_ptrue_v2_----cropped_1507492680.jpg" />
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            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Sun, 08 Oct 2017 22:00:08 +0200</pubDate>
                
                <atom:updated>2017-10-08T22:00:08+02:00</atom:updated>
                
            
            
            <itunes:duration>5:53</itunes:duration>
        </item>
        <item>
            <title><![CDATA[If I had a Band (We'd Tour the World)]]></title>
            <link>https://hearthis.at/7rhr2tck/if-i-had-a-band-wed-tour-the-world/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></description>
            <googleplay:description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></googleplay:description>
            <itunes:summary><![CDATA[]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/9/3/5/_/uploads/13050/image_track/1313256/w1400_h1400_q70_ptrue_v2_----cropped_1493968539.jpg" />
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            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Fri, 05 May 2017 09:13:13 +0200</pubDate>
                
                <atom:updated>2017-05-05T09:13:13+02:00</atom:updated>
                
            
            
            <itunes:duration>4:51</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Ghosts in My Medicine Cabinet]]></title>
            <link>https://hearthis.at/7rhr2tck/ghosts-in-my-medicine-cabinet/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></description>
            <googleplay:description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></googleplay:description>
            <itunes:summary><![CDATA[]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/4/5/5/_/uploads/13050/image_track/1313257/w1400_h1400_q70_ptrue_v2_----cropped_1493968554.jpg" />
            <enclosure type="audio/mpeg" url="https://hearthis.at/7rhr2tck/ghosts-in-my-medicine-cabinet/listen.mp3?s=rX0" length="3805935" />
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            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Fri, 05 May 2017 09:13:13 +0200</pubDate>
                
                <atom:updated>2017-05-05T09:13:13+02:00</atom:updated>
                
            
            
            <itunes:duration>3:57</itunes:duration>
        </item>
        <item>
            <title><![CDATA[This Mutant Mind of Mine]]></title>
            <link>https://hearthis.at/7rhr2tck/this-mutant-mind-of-mine/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></description>
            <googleplay:description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></googleplay:description>
            <itunes:summary><![CDATA[]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/8/6/5/_/uploads/13050/image_track/1313255/w1400_h1400_q70_ptrue_v2_----cropped_1493968568.jpg" />
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            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
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                <pubDate>Fri, 05 May 2017 09:13:11 +0200</pubDate>
                
                <atom:updated>2017-05-05T09:13:11+02:00</atom:updated>
                
            
            
            <itunes:duration>5:19</itunes:duration>
        </item>
        <item>
            <title><![CDATA[It's a Game]]></title>
            <link>https://hearthis.at/7rhr2tck/its-a-game/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></description>
            <googleplay:description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></googleplay:description>
            <itunes:summary><![CDATA[]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/2/8/5/_/uploads/13050/image_track/1313254/w1400_h1400_q70_ptrue_v2_----cropped_1493968582.jpg" />
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                <pubDate>Fri, 05 May 2017 09:13:06 +0200</pubDate>
                
                <atom:updated>2017-05-05T09:13:06+02:00</atom:updated>
                
            
            
            <itunes:duration>4:29</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Keep Up with Me]]></title>
            <link>https://hearthis.at/7rhr2tck/keep-up-with-me/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></description>
            <googleplay:description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></googleplay:description>
            <itunes:summary><![CDATA[]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/7/9/5/_/uploads/13050/image_track/1313253/w1400_h1400_q70_ptrue_v2_----cropped_1493968597.jpg" />
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            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
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                <pubDate>Fri, 05 May 2017 09:12:55 +0200</pubDate>
                
                <atom:updated>2017-05-05T09:12:55+02:00</atom:updated>
                
            
            
            <itunes:duration>4:51</itunes:duration>
        </item>
        <item>
            <title><![CDATA[It's Nothing]]></title>
            <link>https://hearthis.at/7rhr2tck/its-nothing/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></description>
            <googleplay:description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></googleplay:description>
            <itunes:summary><![CDATA[]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/6/1/6/_/uploads/13050/image_track/1313252/w1400_h1400_q70_ptrue_v2_----cropped_1493968616.jpg" />
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            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
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                <pubDate>Fri, 05 May 2017 09:12:54 +0200</pubDate>
                
                <atom:updated>2017-05-05T09:12:54+02:00</atom:updated>
                
            
            
            <itunes:duration>4:49</itunes:duration>
        </item>
        <item>
            <title><![CDATA[It's Everything]]></title>
            <link>https://hearthis.at/7rhr2tck/its-everything/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></description>
            <googleplay:description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></googleplay:description>
            <itunes:summary><![CDATA[]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/4/3/6/_/uploads/13050/image_track/1313251/w1400_h1400_q70_ptrue_v2_----cropped_1493968634.jpg" />
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            <guid isPermaLink="false">1313251</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Fri, 05 May 2017 09:12:49 +0200</pubDate>
                
                <atom:updated>2017-05-05T09:12:49+02:00</atom:updated>
                
            
            
            <itunes:duration>4:13</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Terraboink (Radio Edit)]]></title>
            <link>https://hearthis.at/7rhr2tck/terraboink-radio-edit/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></description>
            <googleplay:description><![CDATA[A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on eight LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk and GUNSHIP. Juan has appeared live at events and venues such as Game On Expo and The Grid alongside acts like The Gothsicles, The Minibosses and Future Holotape. He also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Profound influences include first-generation chip composers Rob Hubbard, Ben Daglish, Martin Galway and Maniacs of Noise in addition to electronic, industrial and hip hop acts such as Damokles, Kraftwerk, Jean-Michel Jarre, Alphaville, Nine Inch Nails and Public Enemy.]]></googleplay:description>
            <itunes:summary><![CDATA[]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/7/6/6/_/uploads/13050/image_track/1269299/w1400_h1400_q70_ptrue_v2_----cropped_1490761667.jpg" />
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            <guid isPermaLink="false">1269299</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Wed, 29 Mar 2017 06:26:08 +0200</pubDate>
                
                <atom:updated>2017-03-29T06:26:08+02:00</atom:updated>
                
            
            
            <itunes:duration>3:39</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Coder's Boot Sequence - music for programming]]></title>
            <link>https://hearthis.at/7rhr2tck/coders-boot-sequence/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Bandcamp: https://amplitudeproblem.bandcamp.com/track/coders-boot-sequence<br />
<br />
Get in The Zone with this audio nootropic... For my fellow coders, here's the boot sequence for your foggy morning brain. Over the course of nine minutes, this song will gently guide you from "what the fuck am I looking at" to "recursion is so beautiful".<br />
<br />
Put your headphones on and Coder's Boot Sequence will start POST in the center of your brain, slowly expanding outward to initialize all your devices in three dimensions. Pulsing at just the right pace while cycling through a chord progression that always-yet-never resolves, its mathematical pattern is guaranteed to put your frontal lobe in full-on puzzle solving mode.<br />
<br />
A bright, infinitely looping arpeggio will PEEK every coordinate of your mind's RAM as it pans, pulses and traverses a stunning array of note data. Just under six minutes in, when the program counter reaches playMelody(); you'll be teed up for the gorgeous flood of dopamine with which the song will flood your mesolimbic pathway. All this while the soaring melodic line provides just the faintest whisper of drama to ensure your amygdala is activated on all fronts.<br />
<br />
You cannot rush the boot sequence. Start from the beginning and let it execute. After nine minutes, your stereocilia will have been exposed to tsunamis of the entire audible frequency spectrum, and the song will drop you firmly in The Zone, craving your favorite, action-packed coding music. What comes next in your playlist is up to you. Coder's Boot Sequence is backward-, forward- and sideways-compatible with all types of programming music whether you'd like to proceed it with electronic, classical, jazz, metal or medieval bagpipes. I obviously recommend http://amplitudeproblem.bandcamp.com/album/synchron-assembly<br />
<br />
I've iterated over this track based on the results from several groggy code mornings and now have it fine-tuned to a point where I can achieve The Zone in about six minutes. After the song ends, I'm ready for a full-on assault of instrumental coding music even if I didn't want to hear a goddamn sound or see a goddamn light nine minutes earlier. This is a long composition but it'll feel like four minutes if you're doing it right.<br />
<br />
When you write software, you're controlling the interactions and outcomes of a series of events on a timeline. This is exactly the same work you're doing when composing and mixing music. It's exciting to have used the output of one of these related processes to optimize the initialization of progress on the other -- inside my brain. Let me know your results.<br />
<br />
Coder's Boot Sequence is organic, free-range and 102% phat. It is recommended as part of a complete breakfast. Not a substitute for coffee. This information has not been evaluated or approved by the FDA and is not necessarily based on scientific evidence from any source. These statements have not been evaluated by the Food and Drug Administration (FDA).]]></description>
            <googleplay:description><![CDATA[Bandcamp: https://amplitudeproblem.bandcamp.com/track/coders-boot-sequence<br />
<br />
Get in The Zone with this audio nootropic... For my fellow coders, here's the boot sequence for your foggy morning brain. Over the course of nine minutes, this song will gently guide you from "what the fuck am I looking at" to "recursion is so beautiful".<br />
<br />
Put your headphones on and Coder's Boot Sequence will start POST in the center of your brain, slowly expanding outward to initialize all your devices in three dimensions. Pulsing at just the right pace while cycling through a chord progression that always-yet-never resolves, its mathematical pattern is guaranteed to put your frontal lobe in full-on puzzle solving mode.<br />
<br />
A bright, infinitely looping arpeggio will PEEK every coordinate of your mind's RAM as it pans, pulses and traverses a stunning array of note data. Just under six minutes in, when the program counter reaches playMelody(); you'll be teed up for the gorgeous flood of dopamine with which the song will flood your mesolimbic pathway. All this while the soaring melodic line provides just the faintest whisper of drama to ensure your amygdala is activated on all fronts.<br />
<br />
You cannot rush the boot sequence. Start from the beginning and let it execute. After nine minutes, your stereocilia will have been exposed to tsunamis of the entire audible frequency spectrum, and the song will drop you firmly in The Zone, craving your favorite, action-packed coding music. What comes next in your playlist is up to you. Coder's Boot Sequence is backward-, forward- and sideways-compatible with all types of programming music whether you'd like to proceed it with electronic, classical, jazz, metal or medieval bagpipes. I obviously recommend http://amplitudeproblem.bandcamp.com/album/synchron-assembly<br />
<br />
I've iterated over this track based on the results from several groggy code mornings and now have it fine-tuned to a point where I can achieve The Zone in about six minutes. After the song ends, I'm ready for a full-on assault of instrumental coding music even if I didn't want to hear a goddamn sound or see a goddamn light nine minutes earlier. This is a long composition but it'll feel like four minutes if you're doing it right.<br />
<br />
When you write software, you're controlling the interactions and outcomes of a series of events on a timeline. This is exactly the same work you're doing when composing and mixing music. It's exciting to have used the output of one of these related processes to optimize the initialization of progress on the other -- inside my brain. Let me know your results.<br />
<br />
Coder's Boot Sequence is organic, free-range and 102% phat. It is recommended as part of a complete breakfast. Not a substitute for coffee. This information has not been evaluated or approved by the FDA and is not necessarily based on scientific evidence from any source. These statements have not been evaluated by the Food and Drug Administration (FDA).]]></googleplay:description>
            <itunes:summary><![CDATA[Bandcamp: https://amplitudeproblem.bandcamp.com/track/coders-boot-sequence

Get in The Zone with this audio nootropic... For my fellow coders, here's the boot sequence for your foggy morning brain. Over the course of nine minutes, this song will gently guide you from "what the fuck am I looking at" to "recursion is so beautiful".

Put your headphones on and Coder's Boot Sequence will start POST in the center of your brain, slowly expanding outward to initialize all your devices in three dimensions. Pulsing at just the right pace while cycling through a chord progression that always-yet-never resolves, its mathematical pattern is guaranteed to put your frontal lobe in full-on puzzle solving mode.

A bright, infinitely looping arpeggio will PEEK every coordinate of your mind's RAM as it pans, pulses and traverses a stunning array of note data. Just under six minutes in, when the program counter reaches playMelody(); you'll be teed up for the gorgeous flood of dopamine with which the song will flood your mesolimbic pathway. All this while the soaring melodic line provides just the faintest whisper of drama to ensure your amygdala is activated on all fronts.

You cannot rush the boot sequence. Start from the beginning and let it execute. After nine minutes, your stereocilia will have been exposed to tsunamis of the entire audible frequency spectrum, and the song will drop you firmly in The Zone, craving your favorite, action-packed coding music. What comes next in your playlist is up to you. Coder's Boot Sequence is backward-, forward- and sideways-compatible with all types of programming music whether you'd like to proceed it with electronic, classical, jazz, metal or medieval bagpipes. I obviously recommend http://amplitudeproblem.bandcamp.com/album/synchron-assembly

I've iterated over this track based on the results from several groggy code mornings and now have it fine-tuned to a point where I can achieve The Zone in about six minutes. After the song ends, I'm ready for a full-on assault of instrumental coding music even if I didn't want to hear a goddamn sound or see a goddamn light nine minutes earlier. This is a long composition but it'll feel like four minutes if you're doing it right.

When you write software, you're controlling the interactions and outcomes of a series of events on a timeline. This is exactly the same work you're doing when composing and mixing music. It's exciting to have used the output of one of these related processes to optimize the initialization of progress on the other -- inside my brain. Let me know your results.

Coder's Boot Sequence is organic, free-range and 102% phat. It is recommended as part of a complete breakfast. Not a substitute for coffee. This information has not been evaluated or approved by the FDA and is not necessarily based on scientific evidence from any source. These statements have not been evaluated by the Food and Drug Administration (FDA).]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/3/7/8/_/uploads/13050/image_track/1151171/w1400_h1400_q70_ptrue_v2_----cropped_1482558873.jpg" />
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            <guid isPermaLink="false">1151171</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Sat, 24 Dec 2016 06:50:06 +0100</pubDate>
                
                <atom:updated>2016-12-24T06:50:06+01:00</atom:updated>
                
            
            
            <itunes:duration>9:17</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Supply Run]]></title>
            <link>https://hearthis.at/7rhr2tck/amplitude-problem-supply-run/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Check out the full, MASSIVE album here: scythesaga.bandcamp.com/album/hear-the-living-dead]]></description>
            <googleplay:description><![CDATA[Check out the full, MASSIVE album here: scythesaga.bandcamp.com/album/hear-the-living-dead]]></googleplay:description>
            <itunes:summary><![CDATA[Check out the full, MASSIVE album here: scythesaga.bandcamp.com/album/hear-the-living-dead]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/1/1/7/_/uploads/13050/image_track/1085678/w1400_h1400_q70_ptrue_v2_----cropped_1477624711.jpg" />
            <enclosure type="audio/mpeg" url="https://hearthis.at/7rhr2tck/amplitude-problem-supply-run/listen.mp3?s=eDf" length="4488880" />
            <guid isPermaLink="false">1085678</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Fri, 28 Oct 2016 05:21:01 +0200</pubDate>
                
                <atom:updated>2016-10-28T05:21:01+02:00</atom:updated>
                
            
            
            <itunes:duration>4:40</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Crave]]></title>
            <link>https://hearthis.at/7rhr2tck/amplitudeproblemcrave/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Fly with me through a Commodore 64 as I take control of its sound chip]]></description>
            <googleplay:description><![CDATA[Fly with me through a Commodore 64 as I take control of its sound chip]]></googleplay:description>
            <itunes:summary><![CDATA[Fly with me through a Commodore 64 as I take control of its sound chip]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/e/v/a/_/uploads/13050/image_track/969239/w1400_h1400_q70_ptrue_v2_----cropped_c3c03dd93503ccd463cf1f37ceabbb41crave.jpg" />
            <enclosure type="audio/mpeg" url="https://hearthis.at/7rhr2tck/amplitudeproblemcrave/listen.mp3?s=mhW" length="3729448" />
            <guid isPermaLink="false">969239</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Wed, 27 Jul 2016 06:28:02 +0200</pubDate>
                
                <atom:updated>2016-07-27T06:28:02+02:00</atom:updated>
                
            
            
            <itunes:duration>3:53</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Initialize]]></title>
            <link>https://hearthis.at/7rhr2tck/amplitudeprobleminitialize/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[From my EP Synchron Assembly: https://amplitudeproblem.bandcamp.com/album/synchron-assembly]]></description>
            <googleplay:description><![CDATA[From my EP Synchron Assembly: https://amplitudeproblem.bandcamp.com/album/synchron-assembly]]></googleplay:description>
            <itunes:summary><![CDATA[From my EP Synchron Assembly: https://amplitudeproblem.bandcamp.com/album/synchron-assembly]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/r/e/v/_/uploads/13050/image_track/654505/w1400_h1400_q70_ptrue_v2_----cropped_496c30dd1ace39e3406377e73e26244finitializecover.jpg" />
            <enclosure type="audio/mpeg" url="https://hearthis.at/7rhr2tck/amplitudeprobleminitialize/listen.mp3?s=q1L" length="3417233" />
            <guid isPermaLink="false">654505</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Sun, 17 Jan 2016 09:50:09 +0100</pubDate>
                
                <atom:updated>2016-01-17T09:50:09+01:00</atom:updated>
                
            
            
            <itunes:duration>3:33</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Precalculate]]></title>
            <link>https://hearthis.at/7rhr2tck/amplitudeproblemprecalculate/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[From my EP Synchron Assembly: https://amplitudeproblem.bandcamp.com/album/synchron-assembly]]></description>
            <googleplay:description><![CDATA[From my EP Synchron Assembly: https://amplitudeproblem.bandcamp.com/album/synchron-assembly]]></googleplay:description>
            <itunes:summary><![CDATA[From my EP Synchron Assembly: https://amplitudeproblem.bandcamp.com/album/synchron-assembly]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/r/e/v/_/uploads/13050/image_track/654503/w1400_h1400_q70_ptrue_v2_----cropped_3ba883a7c0030701dc5124ab1eaacd15precalculatecover.jpg" />
            <enclosure type="audio/mpeg" url="https://hearthis.at/7rhr2tck/amplitudeproblemprecalculate/listen.mp3?s=j8n" length="3466970" />
            <guid isPermaLink="false">654503</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Sun, 17 Jan 2016 09:48:05 +0100</pubDate>
                
                <atom:updated>2016-01-17T09:48:05+01:00</atom:updated>
                
            
            
            <itunes:duration>3:36</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Assembly Line]]></title>
            <link>https://hearthis.at/7rhr2tck/amplitudeproblemassemblyline/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[From my EP Synchron Assembly: https://amplitudeproblem.bandcamp.com/album/synchron-assembly]]></description>
            <googleplay:description><![CDATA[From my EP Synchron Assembly: https://amplitudeproblem.bandcamp.com/album/synchron-assembly]]></googleplay:description>
            <itunes:summary><![CDATA[From my EP Synchron Assembly: https://amplitudeproblem.bandcamp.com/album/synchron-assembly]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/r/e/v/_/uploads/13050/image_track/654497/w1400_h1400_q70_ptrue_v2_----cropped_f0095d06b938a553ce41ae24869c25f7synchronassemblycover.jpg" />
            <enclosure type="audio/mpeg" url="https://hearthis.at/7rhr2tck/amplitudeproblemassemblyline/listen.mp3?s=tX8" length="3201566" />
            <guid isPermaLink="false">654497</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Sun, 17 Jan 2016 09:42:06 +0100</pubDate>
                
                <atom:updated>2016-01-17T09:42:06+01:00</atom:updated>
                
            
            
            <itunes:duration>3:20</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Terminate]]></title>
            <link>https://hearthis.at/7rhr2tck/amplitudeproblemterminate/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[From my EP Synchron Assembly: https://amplitudeproblem.bandcamp.com/album/synchron-assembly]]></description>
            <googleplay:description><![CDATA[From my EP Synchron Assembly: https://amplitudeproblem.bandcamp.com/album/synchron-assembly]]></googleplay:description>
            <itunes:summary><![CDATA[From my EP Synchron Assembly: https://amplitudeproblem.bandcamp.com/album/synchron-assembly]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/r/e/v/_/uploads/13050/image_track/654496/w1400_h1400_q70_ptrue_v2_----cropped_bf9c5b48663b38934dee9e4fc904890bterminatecover.jpg" />
            <enclosure type="audio/mpeg" url="https://hearthis.at/7rhr2tck/amplitudeproblemterminate/listen.mp3?s=UZz" length="3157262" />
            <guid isPermaLink="false">654496</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Sun, 17 Jan 2016 09:38:47 +0100</pubDate>
                
                <atom:updated>2016-01-17T09:38:47+01:00</atom:updated>
                
            
            
            <itunes:duration>3:17</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Operation Sundevil]]></title>
            <link>https://hearthis.at/7rhr2tck/operation-sundevil/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Amplitude Problem's contribution to CHIPWARS, a synthwave/chiptune mashup compilation out now on New Horizons Records: https://newhorizonsrecords.bandcamp.com/album/chipwars<br />
This track was made in honor of Bruce Sterling and all those who have suffered for unjust reasons in the actual chipwars since the dawn of the great timestamp.]]></description>
            <googleplay:description><![CDATA[Amplitude Problem's contribution to CHIPWARS, a synthwave/chiptune mashup compilation out now on New Horizons Records: https://newhorizonsrecords.bandcamp.com/album/chipwars<br />
This track was made in honor of Bruce Sterling and all those who have suffered for unjust reasons in the actual chipwars since the dawn of the great timestamp.]]></googleplay:description>
            <itunes:summary><![CDATA[Amplitude Problem's contribution to CHIPWARS, a synthwave/chiptune mashup compilation out now on New Horizons Records: https://newhorizonsrecords.bandcamp.com/album/chipwars
This track was made in honor of Bruce Sterling and all those who have suffered for unjust reasons in the actual chipwars since the dawn of the great timestamp.]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/p/m/a/_/uploads/13050/image_track/581874/w1400_h1400_q70_ptrue_v2_----cropped_2143f41379a60ab4f8a06533a517efc9chipwars-cover---bandcamp.jpg" />
            <enclosure type="audio/mpeg" url="https://hearthis.at/7rhr2tck/operation-sundevil/listen.mp3?s=TaV" length="3084955" />
            <guid isPermaLink="false">581874</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Fri, 04 Dec 2015 06:27:24 +0100</pubDate>
                
                <atom:updated>2015-12-04T06:27:24+01:00</atom:updated>
                
            
            
            <itunes:duration>3:12</itunes:duration>
        </item>
        <item>
            <title><![CDATA[User Error]]></title>
            <link>https://hearthis.at/7rhr2tck/amplitudeproblemusererror/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Amplitude Problem's contribution to The Grid compilation album celebrating the opening of its namesake barcade in Mesa, Arizona. Please support us: thegridgg.bandcamp.com/album/i-fight-for-the-users]]></description>
            <googleplay:description><![CDATA[Amplitude Problem's contribution to The Grid compilation album celebrating the opening of its namesake barcade in Mesa, Arizona. Please support us: thegridgg.bandcamp.com/album/i-fight-for-the-users]]></googleplay:description>
            <itunes:summary><![CDATA[Amplitude Problem's contribution to The Grid compilation album celebrating the opening of its namesake barcade in Mesa, Arizona. Please support us: thegridgg.bandcamp.com/album/i-fight-for-the-users]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/r/e/v/_/uploads/13050/image_track/513461/w1400_h1400_q70_ptrue_v2_----cropped_7f1cbc82e40ef651f112a51c861c30b6thegridcover.jpg" />
            <enclosure type="audio/mpeg" url="https://hearthis.at/7rhr2tck/amplitudeproblemusererror/listen.mp3?s=phz" length="3660903" />
            <guid isPermaLink="false">513461</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Fri, 30 Oct 2015 00:00:00 +0100</pubDate>
                
                <atom:updated>2015-10-30T00:00:00+01:00</atom:updated>
                
            
            
            <itunes:duration>3:48</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Read Only Memories (Amplitude Problem cover)]]></title>
            <link>https://hearthis.at/7rhr2tck/read-only-memories-amplitude-problem-cover/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Amplitude Problem's winning entry for the Read Only Memories remix contest. (Technically a cover since I'm not using any audio from the original.) http://midboss.com/2015/09/remix-only-memories-contest-winner-announcements/<br />
<br />
Original composition by 2 Mello for the cyberpunk adventure video game Read Only Memories by MidBoss: www.midboss.com/ROM]]></description>
            <googleplay:description><![CDATA[Amplitude Problem's winning entry for the Read Only Memories remix contest. (Technically a cover since I'm not using any audio from the original.) http://midboss.com/2015/09/remix-only-memories-contest-winner-announcements/<br />
<br />
Original composition by 2 Mello for the cyberpunk adventure video game Read Only Memories by MidBoss: www.midboss.com/ROM]]></googleplay:description>
            <itunes:summary><![CDATA[Amplitude Problem's winning entry for the Read Only Memories remix contest. (Technically a cover since I'm not using any audio from the original.) http://midboss.com/2015/09/remix-only-memories-contest-winner-announcements/

Original composition by 2 Mello for the cyberpunk adventure video game Read Only Memories by MidBoss: www.midboss.com/ROM]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/s/e/i/_/uploads/13050/image_track/418383/w1400_h1400_q70_ptrue_v2_----cropped_9c851bb4c747546b0b9799ea718ddb08amplitudeproblemreadonlymemories.png" />
            <enclosure type="audio/mpeg" url="https://hearthis.at/7rhr2tck/read-only-memories-amplitude-problem-cover/listen.mp3?s=piF" length="3135528" />
            <guid isPermaLink="false">418383</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Fri, 18 Sep 2015 22:02:43 +0200</pubDate>
                
                <atom:updated>2015-09-18T22:02:43+02:00</atom:updated>
                
            
            
            <itunes:duration>3:15</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Power Drive 2000: Streets of San Secuestro]]></title>
            <link>https://hearthis.at/7rhr2tck/streets-of-san-secuestro/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Amplitude Problem's song for the Power Drive 2000 soundtrack. Follow the game's development here: www.facebook.com/powerdrive2000 and here: twitter.com/MegacomGames<br />
<br />
Mastered for dynamic range, not mere loudness. Turn your speakers up, feel the punch of the bass and hear the nuances in the music as it's allowed to breathe. End the loudness war. dynamicrangeday.co.uk/about/<br />
<br />
Hear this song and watch early game footage here: www.youtube.com/watch?v=RcFDhuzS8-A]]></description>
            <googleplay:description><![CDATA[Amplitude Problem's song for the Power Drive 2000 soundtrack. Follow the game's development here: www.facebook.com/powerdrive2000 and here: twitter.com/MegacomGames<br />
<br />
Mastered for dynamic range, not mere loudness. Turn your speakers up, feel the punch of the bass and hear the nuances in the music as it's allowed to breathe. End the loudness war. dynamicrangeday.co.uk/about/<br />
<br />
Hear this song and watch early game footage here: www.youtube.com/watch?v=RcFDhuzS8-A]]></googleplay:description>
            <itunes:summary><![CDATA[Amplitude Problem's song for the Power Drive 2000 soundtrack. Follow the game's development here: www.facebook.com/powerdrive2000 and here: twitter.com/MegacomGames

Mastered for dynamic range, not mere loudness. Turn your speakers up, feel the punch of the bass and hear the nuances in the music as it's allowed to breathe. End the loudness war. dynamicrangeday.co.uk/about/

Hear this song and watch early game footage here: www.youtube.com/watch?v=RcFDhuzS8-A]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/0/0/0/_/uploads/13050/image_track/391650/w1400_h1400_q70_ptrue_v2_----cropped_69e21c46f407c91c3338a66a70a28494powerdrive2000.jpg" />
            <enclosure type="audio/mpeg" url="https://hearthis.at/7rhr2tck/streets-of-san-secuestro/listen.mp3?s=W8N" length="4388152" />
            <guid isPermaLink="false">391650</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Wed, 09 Sep 2015 07:43:44 +0200</pubDate>
                
                <atom:updated>2015-09-09T07:43:44+02:00</atom:updated>
                
            
            
            <itunes:duration>4:34</itunes:duration>
        </item>
        <item>
            <title><![CDATA[A Deal Soon Regretted]]></title>
            <link>https://hearthis.at/7rhr2tck/amplitudeproblemadealsoonregretted/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Amplitude Problem's contribution to the "Coastal Keys" Miami Vice tribute compilation album, released on Retro Promenade: retropromenade.bandcamp.com/album/coastal-keys<br />
<br />
Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Here's the fake episode premise I wrote the music to:<br />
<br />
Crockett makes a deal with a criminal that indirectly leads to the death of a past girlfriend. As he drives through the night, his feelings of devastation are only briefly interrupted by a flashback to better times.<br />
<br />
Totally official video: www.youtube.com/watch?v=7AIm4wnMldw]]></description>
            <googleplay:description><![CDATA[Amplitude Problem's contribution to the "Coastal Keys" Miami Vice tribute compilation album, released on Retro Promenade: retropromenade.bandcamp.com/album/coastal-keys<br />
<br />
Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Here's the fake episode premise I wrote the music to:<br />
<br />
Crockett makes a deal with a criminal that indirectly leads to the death of a past girlfriend. As he drives through the night, his feelings of devastation are only briefly interrupted by a flashback to better times.<br />
<br />
Totally official video: www.youtube.com/watch?v=7AIm4wnMldw]]></googleplay:description>
            <itunes:summary><![CDATA[Amplitude Problem's contribution to the "Coastal Keys" Miami Vice tribute compilation album, released on Retro Promenade: retropromenade.bandcamp.com/album/coastal-keys

Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.

Here's the fake episode premise I wrote the music to:

Crockett makes a deal with a criminal that indirectly leads to the death of a past girlfriend. As he drives through the night, his feelings of devastation are only briefly interrupted by a flashback to better times.

Totally official video: www.youtube.com/watch?v=7AIm4wnMldw]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/2/r/e/_/uploads/13050/image_track/391586/w1400_h1400_q70_ptrue_v2_----cropped_4e19b89695775e1d2c7374e7eb783eabcoastal-keys-cover2.jpg" />
            <enclosure type="audio/mpeg" url="https://hearthis.at/7rhr2tck/amplitudeproblemadealsoonregretted/listen.mp3?s=PLx" length="3929233" />
            <guid isPermaLink="false">391586</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Wed, 09 Sep 2015 07:43:43 +0200</pubDate>
                
                <atom:updated>2015-09-09T07:43:43+02:00</atom:updated>
                
            
            
            <itunes:duration>4:05</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Into the Night (Twin Peaks)]]></title>
            <link>https://hearthis.at/7rhr2tck/amplitudeproblemintothenight/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Amplitude Problem's remake of Angelo Badalamenti's "Into the Night" from "Twin Peaks" in synthwave style. Featuring String Operation on guitars. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Art by Andrew B. White: www.andrewbwhite.com<br />
<br />
Released on Retro Promenade Records: retropromenade.bandcamp.com/track/into-…nstrumental<br />
<br />
Bloody Disgusting says: bloody-disgusting.com/news/3328872/n…tribute-album/<br />
<br />
Mechanical license paid to Anlon Music Company via Legacy Productions, Inc. (LPL016080)]]></description>
            <googleplay:description><![CDATA[Amplitude Problem's remake of Angelo Badalamenti's "Into the Night" from "Twin Peaks" in synthwave style. Featuring String Operation on guitars. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Art by Andrew B. White: www.andrewbwhite.com<br />
<br />
Released on Retro Promenade Records: retropromenade.bandcamp.com/track/into-…nstrumental<br />
<br />
Bloody Disgusting says: bloody-disgusting.com/news/3328872/n…tribute-album/<br />
<br />
Mechanical license paid to Anlon Music Company via Legacy Productions, Inc. (LPL016080)]]></googleplay:description>
            <itunes:summary><![CDATA[Amplitude Problem's remake of Angelo Badalamenti's "Into the Night" from "Twin Peaks" in synthwave style. Featuring String Operation on guitars. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.

Art by Andrew B. White: www.andrewbwhite.com

Released on Retro Promenade Records: retropromenade.bandcamp.com/track/into-…nstrumental

Bloody Disgusting says: bloody-disgusting.com/news/3328872/n…tribute-album/

Mechanical license paid to Anlon Music Company via Legacy Productions, Inc. (LPL016080)]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/k/a/e/_/uploads/13050/image_track/391598/w1400_h1400_q70_ptrue_v2_----cropped_46f077c2078e49be591f509efbf86844nextpeak.jpg" />
            <enclosure type="audio/mpeg" url="https://hearthis.at/7rhr2tck/amplitudeproblemintothenight/listen.mp3?s=f7r" length="4602565" />
            <guid isPermaLink="false">391598</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Wed, 09 Sep 2015 07:43:38 +0200</pubDate>
                
                <atom:updated>2015-09-09T07:43:38+02:00</atom:updated>
                
            
            
            <itunes:duration>4:47</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Tomb of Khufu]]></title>
            <link>https://hearthis.at/7rhr2tck/amplitudeproblemtombofkhufu/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Amplitude Problem's contribution to "Carpenter", a John Carpenter tribute album released on Retro Promenade. retropromenade.bandcamp.com/album/carpenter<br />
<br />
Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Art by Sam Todhunter www.samtodhunterart.com]]></description>
            <googleplay:description><![CDATA[Amplitude Problem's contribution to "Carpenter", a John Carpenter tribute album released on Retro Promenade. retropromenade.bandcamp.com/album/carpenter<br />
<br />
Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Art by Sam Todhunter www.samtodhunterart.com]]></googleplay:description>
            <itunes:summary><![CDATA[Amplitude Problem's contribution to "Carpenter", a John Carpenter tribute album released on Retro Promenade. retropromenade.bandcamp.com/album/carpenter

Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.

Art by Sam Todhunter www.samtodhunterart.com]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/r/e/v/_/uploads/13050/image_track/391602/w1400_h1400_q70_ptrue_v2_----cropped_4add9ce318ed9b260e1a239e33a72e45carpenter-cover.jpg" />
            <enclosure type="audio/mpeg" url="https://hearthis.at/7rhr2tck/amplitudeproblemtombofkhufu/listen.mp3?s=R0h" length="3203238" />
            <guid isPermaLink="false">391602</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Wed, 09 Sep 2015 07:43:36 +0200</pubDate>
                
                <atom:updated>2015-09-09T07:43:36+02:00</atom:updated>
                
            
            
            <itunes:duration>3:20</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Arcade Bait]]></title>
            <link>https://hearthis.at/7rhr2tck/amplitudeproblemarcadebait/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Amplitude Problem's contribution to the "Grid Knights" Tron tribute compilation album, released on Retro Promenade: retropromenade.bandcamp.com/album/grid-knights<br />
<br />
Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Set to some Tron footage here: www.youtube.com/watch?v=v-VPlg9CGE0]]></description>
            <googleplay:description><![CDATA[Amplitude Problem's contribution to the "Grid Knights" Tron tribute compilation album, released on Retro Promenade: retropromenade.bandcamp.com/album/grid-knights<br />
<br />
Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Set to some Tron footage here: www.youtube.com/watch?v=v-VPlg9CGE0]]></googleplay:description>
            <itunes:summary><![CDATA[Amplitude Problem's contribution to the "Grid Knights" Tron tribute compilation album, released on Retro Promenade: retropromenade.bandcamp.com/album/grid-knights

Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.

Set to some Tron footage here: www.youtube.com/watch?v=v-VPlg9CGE0]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/0/1/9/_/uploads/13050/image_track/391606/w1400_h1400_q70_ptrue_v2_----cropped_0a3f44a919c84901aff8aa39560c812fa308454114910.jpg" />
            <enclosure type="audio/mpeg" url="https://hearthis.at/7rhr2tck/amplitudeproblemarcadebait/listen.mp3?s=9R5" length="3630810" />
            <guid isPermaLink="false">391606</guid>
            <category><![CDATA[Sounds]]></category>
            <googleplay:explicit>no</googleplay:explicit>
            <itunes:explicit>no</itunes:explicit>
            
            
            
                <pubDate>Wed, 09 Sep 2015 07:43:35 +0200</pubDate>
                
                <atom:updated>2015-09-09T07:43:35+02:00</atom:updated>
                
            
            
            <itunes:duration>3:46</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Tire Shine]]></title>
            <link>https://hearthis.at/7rhr2tck/tire-shine/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Full album experience at bluebotsdots.com<br />
YouTube video at www.youtube.com/watch?v=TAiytl6-QIo<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Pixel art by Valenberg www.facebook.com/mrvalenberg]]></description>
            <googleplay:description><![CDATA[Full album experience at bluebotsdots.com<br />
YouTube video at www.youtube.com/watch?v=TAiytl6-QIo<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Pixel art by Valenberg www.facebook.com/mrvalenberg]]></googleplay:description>
            <itunes:summary><![CDATA[Full album experience at bluebotsdots.com
YouTube video at www.youtube.com/watch?v=TAiytl6-QIo

Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.

Pixel art by Valenberg www.facebook.com/mrvalenberg]]></itunes:summary>
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                <pubDate>Wed, 09 Sep 2015 07:43:34 +0200</pubDate>
                
                <atom:updated>2015-09-09T07:43:34+02:00</atom:updated>
                
            
            
            <itunes:duration>3:28</itunes:duration>
        </item>
        <item>
            <title><![CDATA[OK Firetown]]></title>
            <link>https://hearthis.at/7rhr2tck/ok-firetown/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Full album experience at bluebotsdots.com<br />
YouTube video at www.youtube.com/watch?v=-M0sroTrkDA<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Pixel art by Valenberg www.facebook.com/mrvalenberg]]></description>
            <googleplay:description><![CDATA[Full album experience at bluebotsdots.com<br />
YouTube video at www.youtube.com/watch?v=-M0sroTrkDA<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Pixel art by Valenberg www.facebook.com/mrvalenberg]]></googleplay:description>
            <itunes:summary><![CDATA[Full album experience at bluebotsdots.com
YouTube video at www.youtube.com/watch?v=-M0sroTrkDA

Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.

Pixel art by Valenberg www.facebook.com/mrvalenberg]]></itunes:summary>
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                <pubDate>Wed, 09 Sep 2015 07:43:28 +0200</pubDate>
                
                <atom:updated>2015-09-09T07:43:28+02:00</atom:updated>
                
            
            
            <itunes:duration>4:00</itunes:duration>
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        <item>
            <title><![CDATA[Echoes from Neals]]></title>
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            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Full album experience at bluebotsdots.com<br />
YouTube video at www.youtube.com/watch?v=4roqtmRWR38<br />
<br />
Composed and produced by Amplitude Problem. Featuring the voice talent of YTCracker. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.]]></description>
            <googleplay:description><![CDATA[Full album experience at bluebotsdots.com<br />
YouTube video at www.youtube.com/watch?v=4roqtmRWR38<br />
<br />
Composed and produced by Amplitude Problem. Featuring the voice talent of YTCracker. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.]]></googleplay:description>
            <itunes:summary><![CDATA[Full album experience at bluebotsdots.com
YouTube video at www.youtube.com/watch?v=4roqtmRWR38

Composed and produced by Amplitude Problem. Featuring the voice talent of YTCracker. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.]]></itunes:summary>
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                <pubDate>Wed, 09 Sep 2015 07:43:26 +0200</pubDate>
                
                <atom:updated>2015-09-09T07:43:26+02:00</atom:updated>
                
            
            
            <itunes:duration>3:07</itunes:duration>
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            <title><![CDATA[Wet Pavement Blues]]></title>
            <link>https://hearthis.at/7rhr2tck/wet-pavement-blues/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Full album experience at bluebotsdots.com<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Pixel art by Valenberg www.facebook.com/mrvalenberg]]></description>
            <googleplay:description><![CDATA[Full album experience at bluebotsdots.com<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Pixel art by Valenberg www.facebook.com/mrvalenberg]]></googleplay:description>
            <itunes:summary><![CDATA[Full album experience at bluebotsdots.com

Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.

Pixel art by Valenberg www.facebook.com/mrvalenberg]]></itunes:summary>
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                <pubDate>Wed, 09 Sep 2015 07:43:24 +0200</pubDate>
                
                <atom:updated>2015-09-09T07:43:24+02:00</atom:updated>
                
            
            
            <itunes:duration>3:14</itunes:duration>
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        <item>
            <title><![CDATA[Blue Bots Dots]]></title>
            <link>https://hearthis.at/7rhr2tck/blue-bots-dots/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Full album experience at bluebotsdots.com<br />
YouTube video at www.youtube.com/watch?v=T1fhZZG5eMc<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Pixel art by Valenberg www.facebook.com/mrvalenberg]]></description>
            <googleplay:description><![CDATA[Full album experience at bluebotsdots.com<br />
YouTube video at www.youtube.com/watch?v=T1fhZZG5eMc<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Pixel art by Valenberg www.facebook.com/mrvalenberg]]></googleplay:description>
            <itunes:summary><![CDATA[Full album experience at bluebotsdots.com
YouTube video at www.youtube.com/watch?v=T1fhZZG5eMc

Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.

Pixel art by Valenberg www.facebook.com/mrvalenberg]]></itunes:summary>
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                <pubDate>Wed, 09 Sep 2015 07:43:22 +0200</pubDate>
                
                <atom:updated>2015-09-09T07:43:22+02:00</atom:updated>
                
            
            
            <itunes:duration>2:54</itunes:duration>
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            <title><![CDATA[Funky Mustache]]></title>
            <link>https://hearthis.at/7rhr2tck/funky-mustache/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Full album experience at bluebotsdots.com<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.]]></description>
            <googleplay:description><![CDATA[Full album experience at bluebotsdots.com<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.]]></googleplay:description>
            <itunes:summary><![CDATA[Full album experience at bluebotsdots.com

Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/e/r/a/_/uploads/13050/image_track/391560/w1400_h1400_q70_ptrue_v2_----cropped_376c670e79d910a69647e5c64f908a51funkymustachepixelartsquare.png" />
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                <pubDate>Wed, 09 Sep 2015 07:43:18 +0200</pubDate>
                
                <atom:updated>2015-09-09T07:43:18+02:00</atom:updated>
                
            
            
            <itunes:duration>2:46</itunes:duration>
        </item>
        <item>
            <title><![CDATA[Computer Corner]]></title>
            <link>https://hearthis.at/7rhr2tck/computer-corner/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Full album experience at bluebotsdots.com<br />
YouTube video at www.youtube.com/watch?v=aIjsyjgcRxo<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Pixel art by Valenberg www.facebook.com/mrvalenberg]]></description>
            <googleplay:description><![CDATA[Full album experience at bluebotsdots.com<br />
YouTube video at www.youtube.com/watch?v=aIjsyjgcRxo<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.<br />
<br />
Pixel art by Valenberg www.facebook.com/mrvalenberg]]></googleplay:description>
            <itunes:summary><![CDATA[Full album experience at bluebotsdots.com
YouTube video at www.youtube.com/watch?v=aIjsyjgcRxo

Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.

Pixel art by Valenberg www.facebook.com/mrvalenberg]]></itunes:summary>
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                <pubDate>Wed, 09 Sep 2015 07:43:16 +0200</pubDate>
                
                <atom:updated>2015-09-09T07:43:16+02:00</atom:updated>
                
            
            
            <itunes:duration>3:49</itunes:duration>
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        <item>
            <title><![CDATA[80 Proof Midnights and 98 Octane Noons]]></title>
            <link>https://hearthis.at/7rhr2tck/80-proof-midnights-and-98-octane-noons/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Full album experience at bluebotsdots.com<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.]]></description>
            <googleplay:description><![CDATA[Full album experience at bluebotsdots.com<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.]]></googleplay:description>
            <itunes:summary><![CDATA[Full album experience at bluebotsdots.com

Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.]]></itunes:summary>
            <itunes:image href="https://img.hearthis.at/e/r/a/_/uploads/13050/image_track/391557/w1400_h1400_q70_ptrue_v2_----cropped_4a5e8bb304e57bace99e96048d2ea22680proofmidnightsand98octanenoonspixelartsquare.png" />
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                <pubDate>Wed, 09 Sep 2015 07:43:14 +0200</pubDate>
                
                <atom:updated>2015-09-09T07:43:14+02:00</atom:updated>
                
            
            
            <itunes:duration>3:14</itunes:duration>
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        <item>
            <title><![CDATA[A Squadron of Plastic Spaceships]]></title>
            <link>https://hearthis.at/7rhr2tck/a-squadron-of-plastic-spaceships/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Full album experience at bluebotsdots.com<br />
<br />
Composed and produced by Amplitude Problem. Featuring String Operation on guitars and the voice talent of Kaela Caron. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.]]></description>
            <googleplay:description><![CDATA[Full album experience at bluebotsdots.com<br />
<br />
Composed and produced by Amplitude Problem. Featuring String Operation on guitars and the voice talent of Kaela Caron. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.]]></googleplay:description>
            <itunes:summary><![CDATA[Full album experience at bluebotsdots.com

Composed and produced by Amplitude Problem. Featuring String Operation on guitars and the voice talent of Kaela Caron. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.]]></itunes:summary>
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                <pubDate>Wed, 09 Sep 2015 07:43:12 +0200</pubDate>
                
                <atom:updated>2015-09-09T07:43:12+02:00</atom:updated>
                
            
            
            <itunes:duration>4:00</itunes:duration>
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        <item>
            <title><![CDATA[Good Night Neon Light]]></title>
            <link>https://hearthis.at/7rhr2tck/good-night-neon-light/</link>
            <itunes:author><![CDATA[Amplitude Problem]]></itunes:author>
            <description><![CDATA[Full album experience at bluebotsdots.com<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.]]></description>
            <googleplay:description><![CDATA[Full album experience at bluebotsdots.com<br />
<br />
Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.]]></googleplay:description>
            <itunes:summary><![CDATA[Full album experience at bluebotsdots.com

Composed and produced by Amplitude Problem. Mastered for quality and dynamics, not mere loudness, by Trevor Sadler of Grammy Award winning Mastermind Productions.]]></itunes:summary>
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                <pubDate>Wed, 09 Sep 2015 07:43:09 +0200</pubDate>
                
                <atom:updated>2015-09-09T07:43:09+02:00</atom:updated>
                
            
            
            <itunes:duration>3:56</itunes:duration>
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